Rocket League Terms and Conditions

Format information

(subject to change)

This tournament will be a double-elimination format—best two out of three. Each team will play every other team at least once. The two teams with the most points will play in a best-of-5 match in grand finals.

Check-in process

  • Teams will report to the tournament official (T.O.) to report their attendance.
  • Players must be checked in a half-hour prior to the tournament starting at noon.

Breach of rules

Foul language, offensive, and disruptive behavior will not be tolerated from any player and will result in the following:

  • The first warning that the team captain has to acknowledge.
  • The second warning will lead to default loss for one game.
  • A third warning will lead to disqualification from the tournament.

Disconnect and connection issues

If a player disconnects, it’s up to his team if they want to continue the match or not. If a player disconnects, the rematch can happen only if both teams agree.

If any serious bugs occur, the game has to be quit immediately and the match has to be re-played. If a team doesn’t agree on the rematch, a video recording of the bug is strongly recommended. The admin will decide then the outcome. Abusing a bug is forbidden.

Prize information

The prize for this event will be a Custom Golden Octane Trophy.

Game rules, terms, and conditions

Game settings

  • Default Arena: DFH Stadium
  • Team Size: 3v3
  • Bot Difficulty: No Bots
  • Mutators: None
  • Game Time: 5 Minutes
  • Joinable By: Team
  • Platform: Steam on PC

Game start

Players may not join their designated side until three (3) Players from each Team have joined the Game.

Map and arenas choices

The arenas for each game will be pre-determine before each match starts by a tournament official. The following arenas may be selected:

  • Aquadome
  • Champions Field
  • Champions Field (Day)
  • DFH Stadium (Stormy)
  • DFH Stadium (Day)
  • Mannfield
  • Mannfield (Night)
  • Mannfield (Stormy)
  • Neo Tokyo
  • Starbase ARC
  • Urban Central
  • Urban Central (Dawn)
  • Urban Central (Night)
  • Utopia Coliseum
  • Utopia Coliseum (Dusk)
  • Utopia Coliseum (Snowy)
  • Wasteland
  • Wasteland (Night)

Controllers

Controllers will be provided by Western Michigan University Esports Staff.

Hosting and team colors

Tournament officials will specify which team is blue and which team is orange. In all stages of the tournament, a tournament official representative will host the match.

Substitutions

Substitutions of players are not allowed during the matches. Subs may happen between matches.

Spectating and observers

In-game observers are not allowed except for tournament officials and their designees.

Bugs and glitches

In the event of a bug or glitch that affects gameplay, the full match shall be played out. If a team calls for a rematch due to the bug or glitch, the team must save the replay of the bug or glitch and submit it to the tournament officials for review. The tournament officials may, at their sole and absolute discretion, determine whether or not the affected match shall be re-played (partially or in its entirety).

Gameplay rules

  • Each game will be five (5) minutes long.
  • The team with the most goals wins at the end of 5 minutes.
  • If the game is tied after the countdown timer ends, the game will go straight into overtime and the team that scores first in overtime will win the game.
  • Players will have at least fifteen (15) minutes before the start of a match and up to three (3) minutes between each game of a match to set up and ensure their mouse, keyboard, earbuds, and headset are working properly.
  • Fifteen-minute time limits will begin after the conclusion of the preceding match at that station.
  • Teams are to report to a tournament official to leave the stage once a match starts.
  • With one (1) minute of pre-game remaining, the tournament director will notify the teams that the game will be beginning shortly and to be prepared to start.
  • No warm-up or practice games are permitted once the match’s first game has begun.
  • Players may not look at an opposing player’s monitor or projected screen during a game.
  • Players and team representatives may not intentionally manipulate a teammate’s controller, mouse or keyboard during a game.
  • Only three (3) players are allowed on stage at any given time during a game. Breaking one of the gameplay rules shall result in an automatic forfeit of the then-current game.
  • Teams are allowed to call technical timeouts if their equipment is malfunctioning but are forbidden to talk during those timeouts other than to tournament officials.
  • If tournament officials identify that a player has disconnected the tournament officials may, at their sole and absolute discretion, halt a match or game to allow the player to reconnect.
  • If a tournament official (i.e., administrators) disconnects from a game the game will not be restarted, but if all players remain in the game, the game must be completed.

Equipment Rules

  • If a tournament official is able to confirm that an equipment issue has occurred, they, in their sole and absolute discretion, will determine whether the game should be restarted, the game win (if any) should be awarded to a team or the conditions under which the game should be resumed.
  • Players competing in a tournament match must wear the WMU Esports provided headset over their ears for the duration of all games.
  • Players may not use third-party applications, programs, or download any software onto tournament computers without approval from a Tournament official.
  • Players may not use a USB flash drive or other storage devices.
  • Players may not alter game files or modify drivers without the approval of a tournament official.
  • During a game, players may not have applications, browsers, or streams open other than the game itself and any necessary drivers and programs.
  • Players are not to change their in-game video and audio settings.
  • Players who break equipment rules above may be given a warning or may be subject to forfeit the then-current game. After the first warning, each subsequent warning that a team receives will result in a forfeit of the then-current game.
  • WMU Esports Staff will attempt to help players with technical issues related to their controller, mouse, keyboard, or earbuds, but will not allow such issues to delay the tournament.
  • Players will be given controllers, keyboards and mice to use.

General Rules

  1. Players/teams that are disqualified prior to the start of a game will not be allowed to play in the Game. Players/teams that are disqualified during a game must disconnect from the game. Players/teams that are disqualified will not receive any benefits (prize, etc.) for their ranking in the tournament. Such players/teams may also be subject to a ban from a future tournament(s).
  2. Teams may forfeit a game(s), or be forced to play a game(s) shorthanded, if a player(s) has not returned by the end of the referee’s set time limit. Teams may forfeit a game(s), or be forced to play a game(s) shorthanded, if a player(s) leaves his or her station without the match referee’s permission, or is otherwise unable to play.
  3. Except as otherwise set forth herein, in order to dispute game results, players/teams must notify the referee that they would like to protest the game before a new game has begun. Except as otherwise set forth herein, in order to dispute match results, players/teams must notify their referee that they would like to protest the match before the match results have been submitted.
  4. Requests made pertaining to “General Rules 4” directly above will be decided upon by a tournament official.
  5. All players must be enrolled in high school and have a high school ID.
  6. Only players playing in the match will be allowed on the stage at the time of a game.
  7. All Teams must submit the names of the players who will comprise their roster, which consists of only three (3) players. The full line-up must be submitted together with the team agreement.
  8. Players are not allowed to hang jackets or other objects over the chairs, in front of cameras, or anywhere else where deemed by tournament officials to be obstructing the broadcast, or logos, or fair play of the tournament. The same rules apply to hats or hoodies covering the headphones.
  9. WMU Esports management has the final ruling on all tournament matters.

Conduct rules

  • foul rules players may not use a USB flash drive, unplug anything from a monitor, PC, or audio equipment, or touch power units without a tournament official’s prior permission.
  • Players may not move a monitor, PC, or audio equipment without a tournament official’s prior permission.
  • Players may not adjust monitor settings, other than volume, without a tournament official’s prior permission.
  • Players may not communicate with a spectator (including any team representatives or team affiliated individuals except for other players on such Player’s team and, during timeouts, the coach of such team), or a player other than a teammate, during the course of a match.
  • Players/teams may not use a match’s designated station for warm-up games during, or prior to the start of, a match without a tournament official’s prior permission.
  • Players/teams that have not been eliminated from the tournament have priority over other players/teams regarding the use of stations for warm-up.
  • Players and team representatives may not stand on chairs, tables, or other equipment and will follow all rules of the venue as designated by WMU Esports.
  • Players and team representatives may not verbally abuse tournament officials.
  • Verbal abuse of a tournament official includes, but is not limited to; the use of vulgar language directed at a tournament official, the use of insulting words gestures directed at a tournament official excessive argument with a tournament official that results in the delay of a match.
  • Players and team representatives may not incite spectators into taunting a player, coach, or spectator.
  • Players and team representatives may not engage in unsportsmanlike physical contact.
  • Players and team representatives may not throw anything in the direction of an opponent.
  • Players and coaches may not throw anything into the audience or otherwise intentionally make unwanted contact with any spectator, tournament official, or other individuals in attendance at any WMU Esports event, including the tournament.
  • Players and team representatives may not engage in any other conduct that, in the discretion of tournament officials, violates the spirit of these rules, affects the ability of The WMU Esports rulebook tournament officials to conduct a fair and safe competition, and/or is detrimental to WMU Esports and/or its partners.

Additional Rules

  • Players/teams are expected to put forth their best effort in all games and matches.
  • Players, coaches, team staff and/or managers, and other team or player representatives, shall not participate in or otherwise be involved with, either directly or indirectly, any fantasy sports, betting or gambling that uses tournament stats or results or that is otherwise related to WMU Esports events in any way, and shall not associate with bettors or gamblers, or provide anyone any information that may assist betting or gambling, either directly or indirectly, any fantasy sports, betting or gambling that uses tournament stats or results or that is otherwise related to WMU Esports in any way.
  • Any betting or gambling by a player, coach, team staff and/or manager, or other team or player representative against his/her own team’s/Player’s matches will result in immediate disqualification of the entire team and, at the discretion of WMU Esports management, a ban from one or more subsequent WMU Esports competitions (up to permanent expulsion from all future WMU Esports events).
  • Players/teams may not intentionally forfeit a game or conspire to manipulate rankings or brackets.
  • Players, coaches, and team representatives are expected to treat all members of WMU Esports staff, and sponsors, with respect.
  • “Tournament officials” refers to the following: all referees and administrators, and any tournament directors.

Penalties

  • Players and coaches found to have broken a rule set above will be issued a foul. For every two fouls that a player receives, it will be issued an additional foul.
  • Violations of any of the additional rules may result in a forfeit of the current match and/or all future matches in the tournament (disqualified)
  • e.g., if a player, team, coach, etc. violates any of the rules above may result in a forfeit of the then-current match and/or all future matches in the tournament.
  • The team may also be forced to continue the current match shorthanded (i.e., without the player or coach who violated such additional rules).
  • Teams that forfeit a match, players or coaches found to have broken any conduct rules, and/or players, coaches and teams that have violated the other rules or taken any actions which, in the opinion of WMU Esports management, are not in the best interests of WMU Esports, may be subject to penalties such as a forfeit of a prize or prize money, a fine, and/or a ban from a future tournament(s) in the full discretion of WMU Esports management.
  • Tournament officials may issue a foul, technical foul, or disqualify a player/team for acts of misconduct not listed in the conduct rules to preserve fair play and sportsmanship in WMU Esports management’s sole discretion.

Game Admin

  • In case of any dispute regarding any issue, the final decision will be made by the admin.
  • Game admin has the power to refute any rule depending on the situation at hand.
  • These rules may be amended, modified or supplemented by WMU Esports.

Legal Matters

  • Match-fixing is defined as an attempt to arrange or influence, in advance, the outcome of a match, or events within the match, usually for the purpose of making money.
  • Participants (i.e., players, teams or coaches), directly or indirectly, are not allowed to accept from, or offer to, any person or entity (whether they are participants or otherwise) any bribes/gifts/rewards of any nature in relation to seeking to influence the outcome, result of, conduct of, a match or the tournament.
  • Participants are under a strict obligation to immediately report to a tournament official any approach, or any offer of a bribe/gift/ reward made to them, or any other participant, related to seeking to influence the outcome, result, or conduct of a match or the tournament.
  • Any form of cheating and/or ghosting is strictly forbidden and may lead to immediate disqualification and previous matches may also be reviewed.
  • Tournament officials may opt to disqualify the Team from the tournament or other WMU Esports owned, produced or managed tournaments or leagues entirely.
  • The team may also lose any seeding for future tournaments or other WMU Esports owned, produced or managed tournaments or leagues.
  • Participants shall act in a professional manner at all times during Matchplay or otherwise while onsite at the tournament venue, and shall refrain from acting in a vulgar, abusive, or offensive manner or engaging in any illegal activity.